Virtual Fitting


Negotiable Min Order Quantity Unit

Required Quantity
Place of Origin
South Korea
Brand name
FX Gear
Payment Terms
Negotiable
Production method
Negotiable
Shipping / Lead Time
Negotiable / Negotiable
Keyword
magic mirror, virtual fitting, virtual dressing, fx mirror fx mirror
Category
Advertising Design , Advertisement Agents , Apparel Design Services , Computer Software , Computer & Information Technology Service
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FXGear Inc.

Membership
PRO
Country / Year Established
South Korea South Korea / 2003
Business type
Others
Verified Certificate

11

DUNS

Product name Virtual Fitting Certification -
Category Advertising Design
Advertisement Agents
Apparel Design Services
Computer Software
Computer & Information Technology Service
Ingredients -
Keyword magic mirror , virtual fitting , virtual dressing , fx mirror fx mirror Unit Size -
Brand name FX Gear Unit Weigh -
origin South Korea Stock -
Supply type - HS code -

Product Information

https://vimeo.com/122945533
https://vimeo.com/127559307
https://vimeo.com/123916140
https://vimeo.com/134809266

 

FXMirror is an augmented-realitybased virtual fitting room system, an innovative retail and marketing solutionfor fashion retailers. 

 

An electronic mirror is combinedwith an largedigital  display (65inch or larger LED display is recommended) , MicrosoftKinect Camera, integratedwith 3D virtual fitting software. This system  utilize FXGear’sproprietary technology, virtually recreating the shopper's body and’s skeletonbased on the analysis of the height, weight, and feature points and show the 3Dgarment fitting simulation in real-time. 

 

This solution enables shoppers to virtuallytry on clothes before taking their final selection to the dressing room, oreven buy clothes, without the tedium to dress and undress in shops.

 

FXMirror is an augmented-realitybased virtual fitting room system, an innovative retail and marketing solutionfor fashion retailers. 

 

An electronic mirror is combinedwith an largedigital  display (65inch or larger LED display is recommended) , MicrosoftKinect Camera, integratedwith 3D virtual fitting software. This system  utilize FXGear’sproprietary technology, virtually recreating the shopper's body and’s skeletonbased on the analysis of the height, weight, and feature points and show the 3Dgarment fitting simulation in real-time. 

 

 This solution enables shoppers to virtuallytry on clothes before taking their final selection to the dressing room, oreven buy clothes, without the tedium to dress and undress in shops.

 

s an augmented-realitybased virtual fitting room system, an innovative retail and marketing solutionfor fashion retailers. 

An electronic mirror is combinedwith an largedigital  display (65inch or larger LED display is recommended) , MicrosoftKinect Camera, integratedwith 3D virtual fitting software. This system  utilize FXGear’sproprietary technology, virtually recreating the shopper's body and’s skeletonbased on the analysis of the height, weight, and feature points and show the 3Dgarment fitting simulation in real-time. 

 

 This solution enables shoppers to virtuallytry on clothes before taking their final selection to the dressing room, oreven buy clothes, without the tedium to dress and undress in shops.

B2B Trade

Price (FOB) Negotiable transportation -
MOQ Negotiable Leadtime Negotiable
Payment Options Negotiable Shipping time Negotiable

FXGear Inc.

Country / Year Established
South Korea South Korea / 2003
Membership
PRO
Business type
Others

11

DUNS

President
Chang-Hwan Lee
Address
634-8 Sinsa-dong, Gangnam-gu, Seoul, Korea
Product Category
Computer Software,Indoor Sports ,Movie
Year Established
2003
No. of Total Employees
51-100
Company introduction

Since its foundation in 2004, FXGear has developed various cutting-edge computer graphics technologies. Originally established as a computer graphics software developer, we have expanded into developing virtual human technologies, mobile graphics engines and virtual reality technologies.

Our core competency is our strong R&D team, which has accumulated CG technologies over time by conducting many computer graphics software projects. We also work in cooperation with leading university labs to develop new CG technologies.

We are constantly upgrading our products and broadening the range of our technology.

Our technology has been proven, as it has been used by major studios and global gaming companies and smartphone manufactures.


Main Markets

China China

India India

Japan Japan

South Korea South Korea

U.S.A U.S.A

Main Product

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Membership Grade

BUYER

Biz Pro VIP

SELLER

Biz Pro VIP
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